What can to make story telling and world building easier?
What can to make story telling and world building easier?
Natalie Chaidez is the show runner for Hunters (Mondays, 10:00 eastern, SyFy). Recently Sean Hutchinson asked her what she was aiming for.
Our idea of aliens is cliched, she replied. She wanted to “flip everything you think you know going into an alien series.”
Mission accomplished. The aliens on Hunters are not your standard-issue “monsters from outer space.” Monsters, yes, but complicated monsters. We can’t quite tell what they are up to. Bad stuff, yes. But the exact what, how and why of their monstrosity is unclear.
I wanted to do something different. That led me to a neurologist from Brown University named Seth Horowitz, and he and I collaborated about the planet, their anatomy, and how they’d operate on earth. It gave it a level of originality because we approached it from the inside out.
Why did you want to dive in and be that thorough if most people won’t know those details?
Because it’s fun! But you also just want to know so it feels cohesive. 90 percent of the stuff Seth and I talked about will probably never make it into the show.
This is interesting because it breaks a cardinal rule of the old television. And this is do exactly as much as you must to fill the screen…and not a jot more. To invent a world and leave 90% of it un-shot, well, we can just imagine the reaction of a standard-issue producer.
“It’s my job to make sure shit like this never happens! [Wave cliche cigar in air for emphasis] Artists! You have to watch ’em every goddamn second!”
This is a parsimony rule of the kind that capitalism loves. No expenditure must ever be “excess to requirement.” Some producers are uncomplicated monsters. It’s their job to make sure that creative enterprises are starved of the resources necessary to turn popular culture into culture. It’s what they like to call their “fiduciary obligation.”
The parsimony rule helps explain that dizzying sensation we get when we go to a TV production or a film set, and notice how “thin” everything is. Not rock but papermache! Not an entire world but just enough of it. An universe made to go right to the edge of what the camera can see, and not an inch beyond.
What Chaidez and Horowitz have done goes completely beyond requirement. They made an entire world, much of which we will never see.
This could be a case of the recklessness of the new TV. With the rise of the showrunner, people are no longer making TV as half-hour sausages. They have bigger ambitions and sometimes bigger pretensions. Budgets will bloom!
Or is there something going on here?
I think the Chaidez-Horowitz approach, let’s call it the “whole world” approach, has several assumptions (each of which, if warranted, is a way to justify additional expenditure):
1. A pre-text is better than a “pretext”
Our standards of richness, complexity and subtlety on TV have risen. “Thin” TV is now scorned. We want our culture to feel fully realized and in the case of the story telling, this means that we want the story to feel as if it predates the production. Novelists are good at this. But TV, ruled by cigar-waving producers, has been less good. Too often, the story world feels served up. Something tells us that it will disappear the moment the narrative has moved on, that it will cease the moment the camera is sated. (For the pre-text impulse in the worlds of computers and cuisine, see my post of Steve Jobs and Alice Waters and their “exquisite choice” capitalism.)
2. a “whole world” approach is generative of fan interest
When we sense that the showrunner has taken a whole world approach, we engage. Shafts of light show through. We begin to try to construct the whole world from the available evidence. (We used to do this at the Harvard Business School. We would give students pieces of the spread sheet which they would then reconstruct.)
The “whole world” approach is a great way of turning viewers into fans. The moment we detect a whole world behind the narrative, we rouse ourselves from couch potato status and begin to examine faint signals very carefully. What does this stray remark tell us? If X, then we can assume the larger world looks like this. But if Y, we can construct something altogether different. (Remember when Star Trek viewers began to map the ship. The showrunners were astonished.) This is astounding engagement, one that every showrunner dreams of. And all we have to do, it turns out, is engage in complete acts of invention instead of “good enough for television” ones. And “good enough for television” (aka “partial world” TV) is a place no one wants to live anymore. It’s always less than the sum of its parts. That way lies creative entropy and fan discouragement.
3. a “whole world” approach is generative of fan fiction
Whole worlds made available in shafts of light invite something more than engagement. They say to the transmedia fan, “here’s a place to start. Make this glimpse your point of departure. Or that one.” Whole worlds make a thousand flowers bloom. And this too is the stuff of showrunner fantasy. To have fans who love your work so much they seek to invent more of it. To make work so provocative it sends fans racing to their key board, can there be any greater compliment? There is a whole world paradox, too. It says “the more complete your world, the more worlds it will help birth.”
4 a “whole world” approach is generative of transmedia
As Henry Jenkins has helped us see, transmedia is that extraordinary creation in contemporary culture where certain stories are so prized, they attract many authors. Eventually, the “one true text” gives way to a story that lives in all its variations, on all its media. Now that our whole world is generating lots of fan fiction, it has like William Gibson’s Mona Lisa, slipped the confines of a single medium and put out into a vastly larger imaginative universe. Another paradox then. World worlds give rise to an entire universe. No, our cigar chomping producer cannot “monitize” all these variations but really that’s no longer the point. This will come…but if and only if you make something that our culture decides is worthy of its contributions. The life of a cultural “property” depends as Jenkins, Ford and Green say, on the willingness of the fan to distribute it. But as I was laboring to say yesterday, it also depends on the willingness of the fan to contribute to it.
It’s hard to write this post and not think how much it evokes the spirit of USC. First, there’s Henry Jenkins, Provost Professor of Communication, Journalism, Cinematic Arts, and Education at the USC Annenberg School. Then there’s Geoffrey Long, recently appointed Creative Director for the World Building Media Lab at USC. Geoffrey is my guru when it comes to the question of building worlds. And just today, I got the very good news that Robert V. Kozinets has been appointed the Jayne and Hans Hufschmid Chair in Strategic Public Relations and Business Communication at USC.
I am sometimes asked where people should go to study contemporary culture. Now I know.
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